Civil Strife For Fun & Profit
By Donn on Bronach 
Diatribe Concerning The State Of The Union:
  The major appeal of the SCA is its "otherness" where people can play
out their medieval fantasy life.  In the most romantic sense, it is a
mortal Valhalla where all cultures and ages (within certain limits)
mingle.
  In recent years, much of the original sense of wonder and decorum has
gone out of the SCA.  Perhaps it is now too much of an
"organisation"--it is taking on an aspect of a costumed social club.
Much of the pomp and circumstance has fled.  Observe the dramatic
failure of Parliament, where our own Prince was shouted down, and people
were appalled by Terrence of Halliday's declaration that as Kind, HIS
WORD IS LAW!
FANTASY VERSUS REALITY:
  Rather than reminding people of their failures/anachronisms ("What
manner of beast is this 'howitzer'?"), which only gets one branded as
obnoxious, the answer is to instead lead by example.  There are at least
two ways to accomplish this:
1.  To reinstitute and elaborate the inherent pomp and pageantry of
Revel and Tourney.
2.  A (no doubt) small, self-selected corps of individuals who make use
of the SCA to "showcase" their knowledge, talents, and accomplishments.
  Three "Paragons of the Graces" that come to mind are the Barons of
Adiantum and Lions Gate, and the Viscount Gendy.  Edward is especially
noteworthy for his sense of theatre.  And theatre it is, for we are all
playing fantasy roles.  Some never enter fully into the fantasy.  Many,
if not most, are committed to the concept and their roles; yet many take
both too seriously.
DUALITY OF PURPOSE:
  The SCA is both fun and educational.  The very nature of events is
festive and romantic; plagues, filth, and starving peasants are
ignored.  Cinderella becomes Queen.  revels and Tourneys by rights are
pageants.  Authentic manners, dress, and skills provide the backdrop to
the fantasy.
  Yet those who take their roles, their roles, their skills and duties,
or the knowledge too seriously are to be feared.  It is neither real in
an everyday living or functioning manner (although many would like to
believe that it could be) nor is it purely academic in scope.  Taking
the alternative lifestyle and reality of the SCA too seriously (and that
involves power-tripping) results in hard feelings, factionalism, and
rumour-mongering.
  Pretty soon, between beer bashes and backbiting, the fun is lost.
  Because the SCA is composed of diverse and strong-willed
indiviual(ist)s playing make-believe by consensus, the following
scenario is designed to re-involve the participants in the alternate
reality of their chose existence.
  Not everyone will want to play, of course.
THE PLAN:
  In the near future, a "fun" reign should be established and
implemented to re-create the original role of the SCA--Fantasy, Pomp,
and Circumstance.
  *NOTE* In order to carry out this scheme in a spirit of fun and to
prevent misunderstanding, those ideas adopted by the Prince (King) must
be disseminated to all Officers and Populace as well as Kingdom and
California Officers.  Once all are made aware of the nature of the
reign, they will hopefully play along.  And if they can't take a joke,
swive 'em.
  The incoming Prince (King), having survived his Coronation, issues the
rules of his tenure (to an assembled Parliament? The Populace?)
1.  The Prince's (King's) word is Law.
2.  Therefore, all future tourneys, and most especially Coronet
tourneys, are hereby canceled.  (ALLOW TEN MINUTES FOR NOISE TO
SUBSIDE.) In their place will exist civil strife, wars, and quests.
Details are read by a Herald.  (Strife & Pageant I)
  Throughout the 12th to 15th centuries, tourneys were periodically
banned and in some cases participants were excommunicated.  In this
created situation, tourneys would continue under several guises:
1.  Wars
2.  Quests
3.  Tourneys in open defiance of the edict.
By virtue of the decree we now have "theme" events.
1 and 3 provide the basis for fights between the Insurrectionists and
the Royalists.  Both encourage extravagant melees.  (An Tir war rules?)
Perhaps the best example of 1 is the Baron Sir Fred Memorial
(particularly as chronicled in RUNESTONE #2 or 3).  Wars can also serve
as especially good fundraisers--prisoners are taken, exchanged, and
ransomed; armour may be ransomed separately if desired.
  Historically, many tourneys degenerated into melees.  When squires
saw  their masters losing, they leapt into the fray.  The other knight's
retainers reacted in kind.  Extrapolate for effect.
  3 is also an excellent theme for a Coronet--if the Royalists win, the
edict is continued next reign; if the insurrectionists win, and the ban
is lifted and new rules added next reign if desired.
  2 may serve a a tourney, an obstacle course, or a scavenger hunt.  Or
a combination.
TOURNEYS
  Eventually, by popular demand (and to stop further rebellion) tourneys
are reinstated, but with a major difference: they become as of old.
Instead of fightfest and beer bash, they are (approximately) 1/3
fighting, 1/3 bardic, arts & crafts, and 1/3 feast and revel.
   Analysis:
  Tourneys were meant as Pageant, and more than fighting prowess was
shown off--in many cases they were full-fledged fairs.  By emphasizing
more than fighting, fighters are more likely to fulfill the qualities
inherent in knighthood (and Seargeant-at-Arms).  The proposal of a
skills "decathlon" for the future selection of rulers might also stand a
better chance of being implemented.
  Another suggestion is that the loser in the final round of the Coronet
win both the silver Rose and the title of Princess' (Queen') Champion.
CIVIL STRIFE
  Civil Strife serves as an outlet for both conspiracy and internecine
war.  Barony wars on barony, factions (Royalist versus Insurrectionist?)
plot and war within and between baronies.  There could even exist
opportunities for tax collectors and robber barons.  The
artificiality-cum-reality is exploited.
  Analysis:
  Arguments and insults can form the basis (theme) of the next event.
Tourneys can be built around (supposed) feuds.  The two "antagonists"
invite the other fighters to participate.  (Remember the Love & Beauty
vs Pestilence and Disease melees?) .  The challenge can be settled on
the field of honour, in the bardic circle, etc.  Now we start to get
spectacle!
  Plotting should be diverted from personalities and cliques to
situational and artificial differences.
  Handled properly, SCA politics and conflicts encourage role-playing.
Obviously, things could get too boisterous in some quarters if care were
not exercised, but on the whole the games seems worth the risk.
Guidelines would need to be established, but we began within guidelines.
POMP & CIRCUMSTANCE
  Fighting:
  the Marshallate has taken the first step in adding pageantry to
tourneys and fighting in their announcements and stave work.  They will,
one hopes, infect the fighters in terms of conduct, challenges, etc.
  Court:
  Here especially should the rule apply.  Heralds announce events and
activities, not merely remind/repeat/tell.  Embellish the style.  This
is one of the best and most traditional examples of Pageantry.
NEW BLOOD:
  Whether we are nonprofit, educational, (etc., etc.,) or fraternal is a
moot point.  Whether we stagnate and grow inward--a closed society, if
you will--is not.  One key is education, both within and without the
group.  This includes persona development, public demonstrations--and
public notice of select events--and the University of Ithra.  A second,
and related, item is new membership.
  Greeting Newcomers:
  I would wager that most of those in the SCA became involved through
the attentions of someone who was already a member.  Because of like
interest and encouragement, they joined.
*Treat newcomers as visitors from afar, not "aliens" to be ignored.
Remember, you were once a Mundane yourself.
*Talk to them if they look interested: explain what's going on, who's
who.
*Gold Key should loan them a costume, even just a tabard, if they want
to be involved NOW (to hell with the next four weekends of out-of-town
events, they're interested today).
  Over they year the SCA has become progressively more mundane in its
medieval outlook.  The attempt of this article and assorted conspiracies
is to restore the original fantasy experience.

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